﻿using System;

namespace AzukiMap.Map
{
    public class LayerContainerMovedArgs : EventArgs
    {
        double _moveX = 0;
        double _moveY = 0;
        double _adjX;
        double _adjY;

        public double AdjX
        {
            get { return _adjX; }
            set { _adjX = value; }
        }

        public double AdjY
        {
            get { return _adjY; }
            set { _adjY = value; }
        }

        public double MoveX
        {
            get { return _moveX; }
        }

        public double MoveY
        {
            get { return _moveY; }
        }

        public LayerContainerMovedArgs(double moveX, double moveY, double adjX, double adjY)
        {
            _moveX = moveX;
            _moveY = moveY;
            _adjX = adjX;
            _adjY = adjY;
        }
    }

}
